"Shelley Barish’s set embraces the bucolic tranquility of the woodlands, with trees filling in around the edges and a ramp (emblematic of both castle rooms and hillsides) serving as the space’s focal point. Even the vaunted round table is rustic in design, a cross-section of a great tree supported by several stylishly shaped logs. Camelot, it would seem, exists in careful accord with the natural world."

Killan Melloy, WBUR, May 2017

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"Moreover, this Japanese accent is echoed in a design that artfully deploys Asian-derived scenic elements — sliding screens, lightwood ramps and a high, horizontal strip of Momi paper across which projections swim — and music. (The scenic design is by Shelley Barish; the affecting multicultural score and sound design are by Arshan Gailus.)"

Carolyn Clay, WBUR, December 2017

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"Incident at Our Lady of Perpetual Help is full of candidness, warmth, and quick pacing much due to the cast’s authentic and believable chemistry as a relatable, flawed, and dysfunctional family.  Tempers flare, judgments are passed often, and the O’Shea family is set in their routines within a meticulously-detailed and functioning wood paneled kitchen plucked straight out of the 70s.  From an afghan blanket on a chair to knickknacks on shelves to photos and notes smattered on a corkboard to greenery gathering in a kitchen window, set designer Shelley Barish’s remarkable blast from the past kitchen lies in the details." 

The Sleepless Critic, March 2022

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"Ruhl allows that you could do the play with 'a table and two chairs.' That's not the Lyric way. Shelley Barish sets this production in a kind of shared attic of houses and memories. There's a stack of books stretching from floor to ceiling, as if it were holding up the house. The dustily bric-a-brac includes tennis racket, hurricane amps, a candlestick, a victrola, and an overturned Radio Trail wagon. A spiral iron staircase leads to a second playing level. It's all imagination, and imaginatively detailed."

Jeffery Gantz, Boston Globe, October 2014

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"The set that director Larry Coen and set designer Shelley Barish have devised isn't exactly simple, but its a hoot. The stage floor conjures a board game with its snaking path; on the back wall are more paths, with the four locales depicted, and a white door with a  question mark on it (as 'What's behind door no.1')."

Jeffery Gantz, Boston Globe, November 2013

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